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Unity Cookbook

Unity Cookbook

By : Matt Smith, Shaun Ferns, Sinéad Murphy
4.7 (27)
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Unity Cookbook

Unity Cookbook

4.7 (27)
By: Matt Smith, Shaun Ferns, Sinéad Murphy

Overview of this book

Unleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques. In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development. From exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer. So, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency.
Table of Contents (22 chapters)
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20
Other Books You May Enjoy
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Index

Flipping a sprite horizontally – the DIY approach

Perhaps the simplest 2D animation is a simple flip, from facing left to facing right, facing up to facing down, and so on. In this recipe, we’ll add a cute bug sprite to the scene and write a short script to flip its horizontal direction when the Left and Right arrow keys are pressed:

Figure 8.2: Example of flipping a sprite horizontally

Getting ready

For this recipe, we have prepared the image you need in a folder named Sprites in the 08_01 folder.

How to do it...

To flip an object horizontally with arrow key presses, follow these steps:

  1. Create a new Unity 2D project.

    If you are working on a project that was originally created in 3D, you can change the default project behavior (for example, new Sprite Texture additions and Scene mode) to 2D by going to Edit | Project Settings | Editor and then choosing 2D for Default Behavior Mode in the Inspector panel:

  2. ...

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