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Unity Cookbook

Unity Cookbook

By : Matt Smith, Shaun Ferns, Sinéad Murphy
4.7 (27)
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Unity Cookbook

Unity Cookbook

4.7 (27)
By: Matt Smith, Shaun Ferns, Sinéad Murphy

Overview of this book

Unleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques. In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development. From exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer. So, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency.
Table of Contents (22 chapters)
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20
Other Books You May Enjoy
21
Index

Exploring and building the Desert WebXR demo project

One likely future of VR is through the web, using the WebXR standard. WebXR uses OpenGL as a way to publish AR and VR applications through websites. At present, WebXR projects can be published as websites, and then VR-enabled browsers running on headsets can be used to enter those interactive 3D scenes. The current free up-to-date WebXR browser is Wolvic from Igalia (see https://wolvic.com/).

Note: The Wolvic project has superseded the previous Firefox Reality browser from Mozilla Corporation.

For several years, the Desert open-source WebXR demo project around which this recipe is based has been maintained for up-to-date versions of Unity by De-Panther – GitHub URL: https://github.com/De-Panther.

In this recipe, you’ll first explore De-Panther’s published version of the WebXR project, then you’ll download the project source and build the website folder on your own computer using...

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