-
Book Overview & Buying
-
Table Of Contents
-
Feedback & Rating

Unity Cookbook
By :

3D games need 3D objects in their scenes! In this chapter, we will explore different ways of adding 3D objects to our scenes, including the following:
.fbx
format, the easiest format to use in UnityWe also want to customize how 3D objects look when seen by the user (via a Unity Camera). An understanding of textures and materials is needed to customize the look of 3D objects. A texture is a 2D image file that is used by the game engine as a source of pixels (colored dots), which can be used to influence the display of a 3D object. A material is an asset file that defines how the rendering engine should treat a 3D object, which includes textures for colors (albedo), textures for height maps, transparency, how metallic (shiny) the surface of the...