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Unity Cookbook

Unity Cookbook

By : Matt Smith, Shaun Ferns, Sinéad Murphy
4.7 (27)
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Unity Cookbook

Unity Cookbook

4.7 (27)
By: Matt Smith, Shaun Ferns, Sinéad Murphy

Overview of this book

Unleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques. In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development. From exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer. So, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency.
Table of Contents (22 chapters)
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20
Other Books You May Enjoy
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Index

Realistic water features for HDRP projects

Some photorealistic and real-time animated visual effects are only possible when working with HDRP projects. Recent versions of the Unity Editor have added some fantastic features for animated, realistic water effects, which we’ll explore with this HDRP project recipe.

Figure 6.23: Our swimming pool scene with real-time reflected sunlight

How to do it...

To create realistic water features for HDRP projects, perform the following steps:

  1. Create a new 3D (HDRP) project.
  2. Open the OutdoorsScene scene.
  3. Open the Project Settings panel by choosing the menu Edit | Project Settings. Select the Quality | HDRP tab, and locate the Water section under Rendering in the settings. Check the Enable box and wait a few seconds. You have now enabled water rendering for the HDRP quality settings.

Figure 6.24: Enabling water rendering in the Quality | HDRP section of Project Settings

  1. Next,...

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