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Unity Cookbook

Unity Cookbook

By : Matt Smith, Shaun Ferns, Sinéad Murphy
4.7 (27)
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Unity Cookbook

Unity Cookbook

4.7 (27)
By: Matt Smith, Shaun Ferns, Sinéad Murphy

Overview of this book

Unleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques. In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development. From exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer. So, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency.
Table of Contents (22 chapters)
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20
Other Books You May Enjoy
21
Index

Setting up your system for Android mobile app development

There are some basic steps you need to perform to add the modules you need to your editor application so that your Unity Editor application is set up for Android mobile development.

How to do it...

To set up your system for Android mobile app development, do the following:

  1. Open the Unity Hub application and choose the Installs tab on the left.
  2. Now, for the version of the Unity Editor you wish to develop a mobile project for, click the settings “cog” button and click the Add modules button.

Figure 16.2: The Add modules button for an installed Unity Editor version in the Unity Hub application

  1. For Android development, check the Android Build Support modules for your application. Then ensure that both the OpenJDK and Android SDK & NDK Tools sub-modules are also checked, and click the Continue button.

Figure 16.3: Adding the Android Build Support with...

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