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Unity Cookbook

Unity Cookbook

By : Matt Smith, Shaun Ferns, Sinéad Murphy
4.7 (27)
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Unity Cookbook

Unity Cookbook

4.7 (27)
By: Matt Smith, Shaun Ferns, Sinéad Murphy

Overview of this book

Unleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques. In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development. From exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer. So, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency.
Table of Contents (22 chapters)
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20
Other Books You May Enjoy
21
Index

Setting up the Oculus Quest 2 for Unity development

The current most popular VR headset is probably Meta’s Oculus Quest 2. These are low-cost, walk-around headsets that provide a great introduction to VR for many people. It can be a bit fiddly to set up a Quest for Unity project development, so we’ll go through the steps required in this short recipe. Between this and the next recipe, you’ll have the satisfaction of creating VR projects and loading them onto your headset.

These steps were performed at the time the book was being written. But things change quickly, and it may be that not all the steps/screenshots are the same when you attempt this developer mode setup. However, we have included this recipe since we believe it will still be helpful to those beginning development for the Quest 2 to see the kinds of actions they’ll need to take.

Getting ready

For this recipe, you’ll need the following:

  • A mobile phone...

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