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  • Book Overview & Buying Unity 2021 Cookbook
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Unity 2021 Cookbook

Unity 2021 Cookbook

By : Matt Smith, Shaun Ferns
5 (10)
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Unity 2021 Cookbook

Unity 2021 Cookbook

5 (10)
By: Matt Smith, Shaun Ferns

Overview of this book

If you are a Unity developer looking to explore the newest features of Unity 2021 and recipes for advanced challenges, then this fourth edition of Unity Cookbook is here to help you. With this cookbook, you’ll work through a wide variety of recipes that will help you use the essential features of the Unity game engine to their fullest potential. You familiarize yourself with shaders and Shader Graph before exploring animation features to enhance your skills in building games. As you progress, you will gain insights into Unity's latest editor, which will help you in laying out scenes, tweaking existing apps, and building custom tools for augmented reality and virtual reality (AR/VR) experiences. The book will also guide you through many Unity C# gameplay scripting techniques, teaching you how to communicate with database-driven websites and process XML and JSON data files. By the end of this Unity book, you will have gained a comprehensive understanding of Unity game development and built your development skills. The easy-to-follow recipes will earn a permanent place on your bookshelf for reference and help you build better games that stay true to your vision.
Table of Contents (15 chapters)
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Free Chapter
2
Responding to User Events for Interactive UIs
3
Inventory and Advanced UIs
6
2D Animation and Physics
13
Advanced Topics - Gizmos, Automated Testing, and More
15
Virtual and Augmented Reality (VR/AR)

How to do it...

To create a game with the 2D Game Kit, follow these steps:

  1. Create a new Unity 2D project.
  2. Import 2D Game Kit (free from Unity Technologies) from the Asset Store by following the same steps as in the previous recipe. So first, open the Unity Asset Store in a web browser and log in to your Unity account in the Asset Store.
  3. Search for and select the free 2D Game Kit in the Asset Store. Click Add to My Assets, and then, after the button changes, click Open in Unity. Click Download, and when downloaded, click Import. Say Yes to any popup about losing saved work by importing a complete project. 
  4. Create a new 2D Game Kit Scene by choosing Kit Tools | Create New Scene. You'll then be asked to name the Scene (enter 2D_gameKit_example) and a new Scene asset file will be created in your Project | Assets folder. You'll see that there are quite a few special GameObjects in the Hierarchy...

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