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Unity 2021 Cookbook

Unity 2021 Cookbook

By : Matt Smith, Shaun Ferns
5 (10)
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Unity 2021 Cookbook

Unity 2021 Cookbook

5 (10)
By: Matt Smith, Shaun Ferns

Overview of this book

If you are a Unity developer looking to explore the newest features of Unity 2021 and recipes for advanced challenges, then this fourth edition of Unity Cookbook is here to help you. With this cookbook, you’ll work through a wide variety of recipes that will help you use the essential features of the Unity game engine to their fullest potential. You familiarize yourself with shaders and Shader Graph before exploring animation features to enhance your skills in building games. As you progress, you will gain insights into Unity's latest editor, which will help you in laying out scenes, tweaking existing apps, and building custom tools for augmented reality and virtual reality (AR/VR) experiences. The book will also guide you through many Unity C# gameplay scripting techniques, teaching you how to communicate with database-driven websites and process XML and JSON data files. By the end of this Unity book, you will have gained a comprehensive understanding of Unity game development and built your development skills. The easy-to-follow recipes will earn a permanent place on your bookshelf for reference and help you build better games that stay true to your vision.
Table of Contents (15 chapters)
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Free Chapter
2
Responding to User Events for Interactive UIs
3
Inventory and Advanced UIs
6
2D Animation and Physics
13
Advanced Topics - Gizmos, Automated Testing, and More
15
Virtual and Augmented Reality (VR/AR)

How to do it...

To create geometry with ProBuilder, follow these steps:

  1. Create a new Unity 3D project.
  2. Ensure Unity Grid Snapping is active (the button icon should be dark when selected). Set the X grid size and movement to 1 by going to Edit | Grid and Snap Settings ... and setting these values to 1:
Figure 5.23  Unity Grid Snapping set to 1
  1. Use Package Manager to install the ProBuilder package by going to Window | Package Manager. Set this to Packages: ALL, click Advanced, and click Show preview packages. Click on ProBuilder and click Install.
  2. Display the ProBuilder panel by going to Tools | Probuilder | ProBuilder Window.
  3. Dock the panel (next to the Hierarchy window works well). Choose Text Mode or Icon Mode, as you prefer, by right-clicking the context menu:
Figure 5.24  Text Mode versus Icon Mode for the ProBuilder window
  1. Create a new ProBuilder Plane by clicking New Shape...
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