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Unity 2021 Cookbook

Unity 2021 Cookbook

By : Matt Smith, Shaun Ferns
5 (10)
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Unity 2021 Cookbook

Unity 2021 Cookbook

5 (10)
By: Matt Smith, Shaun Ferns

Overview of this book

If you are a Unity developer looking to explore the newest features of Unity 2021 and recipes for advanced challenges, then this fourth edition of Unity Cookbook is here to help you. With this cookbook, you’ll work through a wide variety of recipes that will help you use the essential features of the Unity game engine to their fullest potential. You familiarize yourself with shaders and Shader Graph before exploring animation features to enhance your skills in building games. As you progress, you will gain insights into Unity's latest editor, which will help you in laying out scenes, tweaking existing apps, and building custom tools for augmented reality and virtual reality (AR/VR) experiences. The book will also guide you through many Unity C# gameplay scripting techniques, teaching you how to communicate with database-driven websites and process XML and JSON data files. By the end of this Unity book, you will have gained a comprehensive understanding of Unity game development and built your development skills. The easy-to-follow recipes will earn a permanent place on your bookshelf for reference and help you build better games that stay true to your vision.
Table of Contents (15 chapters)
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Free Chapter
2
Responding to User Events for Interactive UIs
3
Inventory and Advanced UIs
6
2D Animation and Physics
13
Advanced Topics - Gizmos, Automated Testing, and More
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15
Virtual and Augmented Reality (VR/AR)

How to do it...

To run simple Python scripts inside Unity, follow these steps:

  1. Open the Package Manager window (menu: Window | Package Manager). At the time of writing, this package is still experimental, so while in the future you should be able to just search for Python for Unity in the Unity Registry list of packages, for now, you will need to choose the option to Add package by name... and then enter com.unity.scripting.python. The package should then be added to the project:
Figure 13.34 – Adding the Unity for Python package to a project
  1. Open the Python Script Editor window by going to Window | General | Python Console.
  2. Enter print ('Hello World') in the editor section (lower half) of the Python Script Editor window and click the Execute button. You should see a message stating Hello World appear in the output (top section) of the window:
Figure 13.35 – Executing a Hello World statement in the Python...
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