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Unity 2021 Cookbook

Unity 2021 Cookbook

By : Matt Smith, Shaun Ferns
5 (10)
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Unity 2021 Cookbook

Unity 2021 Cookbook

5 (10)
By: Matt Smith, Shaun Ferns

Overview of this book

If you are a Unity developer looking to explore the newest features of Unity 2021 and recipes for advanced challenges, then this fourth edition of Unity Cookbook is here to help you. With this cookbook, you’ll work through a wide variety of recipes that will help you use the essential features of the Unity game engine to their fullest potential. You familiarize yourself with shaders and Shader Graph before exploring animation features to enhance your skills in building games. As you progress, you will gain insights into Unity's latest editor, which will help you in laying out scenes, tweaking existing apps, and building custom tools for augmented reality and virtual reality (AR/VR) experiences. The book will also guide you through many Unity C# gameplay scripting techniques, teaching you how to communicate with database-driven websites and process XML and JSON data files. By the end of this Unity book, you will have gained a comprehensive understanding of Unity game development and built your development skills. The easy-to-follow recipes will earn a permanent place on your bookshelf for reference and help you build better games that stay true to your vision.
Table of Contents (15 chapters)
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Free Chapter
2
Responding to User Events for Interactive UIs
3
Inventory and Advanced UIs
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6
2D Animation and Physics
13
Advanced Topics - Gizmos, Automated Testing, and More
15
Virtual and Augmented Reality (VR/AR)

Getting ready

This recipe requires both the UI Toolkit runtime package and UI Builder to be installed. At the time of writing, these are preview packages (scheduled for a stable release from Unity 2021.2) and must be installed via their URLs, as described in this recipe:

  1. Display the Package Manager panel (Window | Package Manager).
  1. Click the plus (+) button to add a package from files and select Add package from git URL from the drop-down menu:
Figure 3.39  Adding a package via git URL
  1. To add the UI Toolkit package, enter com.unity.ui for the URL and click the Add button:
Figure 3.40  Entering the git URL for the package to be added to the project
  1. To add the UI Builder package, follow step 2 again, but this time, enter com.unity.ui.builder for the URL and click the Add button.
  1. You should now see both UI packages listed as installed for the current project:
Figure 3.41 – Entering the Git URL for...
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