Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Unity 2021 Cookbook
  • Toc
  • feedback
Unity 2021 Cookbook

Unity 2021 Cookbook

By : Matt Smith, Shaun Ferns
5 (10)
close
Unity 2021 Cookbook

Unity 2021 Cookbook

5 (10)
By: Matt Smith, Shaun Ferns

Overview of this book

If you are a Unity developer looking to explore the newest features of Unity 2021 and recipes for advanced challenges, then this fourth edition of Unity Cookbook is here to help you. With this cookbook, you’ll work through a wide variety of recipes that will help you use the essential features of the Unity game engine to their fullest potential. You familiarize yourself with shaders and Shader Graph before exploring animation features to enhance your skills in building games. As you progress, you will gain insights into Unity's latest editor, which will help you in laying out scenes, tweaking existing apps, and building custom tools for augmented reality and virtual reality (AR/VR) experiences. The book will also guide you through many Unity C# gameplay scripting techniques, teaching you how to communicate with database-driven websites and process XML and JSON data files. By the end of this Unity book, you will have gained a comprehensive understanding of Unity game development and built your development skills. The easy-to-follow recipes will earn a permanent place on your bookshelf for reference and help you build better games that stay true to your vision.
Table of Contents (15 chapters)
close
Free Chapter
2
Responding to User Events for Interactive UIs
3
Inventory and Advanced UIs
6
2D Animation and Physics
13
Advanced Topics - Gizmos, Automated Testing, and More
15
Virtual and Augmented Reality (VR/AR)
chevron up

Targeting iOS device builds

If you are targeting your AR apps for iOS devices such as iPhones, you'll need to adjust how you build and transfer your project to such devices:

  1. First, you'll need to set up the Xcode editor with your Apple ID.
  2. Switch the Unity project's Build Platform to iOS.
  3. In the Project Settings Player window, you need to enter your chosen Bundle Identifier (for example, com.your_website_name). 
  4. After clicking Build, you'll see a file ending with the .xcodeproj extension. Unity does not build iOS apps  it builds Xcode projects for your iOS app.
  5. Open this .xcodeproj file to open this project in the Xcode editor.
  1. Select Unity-iPhone in the Xcode project settings and fix any issues.
  2. You'll have to download certificates and a provisioning profile the first time you use Xcode with your Apple ID.
  3. Connect your iOS device (iPhone/iPad) to your computer with a USB cable.
It's a good idea...
bookmark search playlist download font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete