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Realizing 3D Animation in Blender
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As this ebook edition doesn't have fixed pagination, the page numbers below are hyperlinked for reference only, based on the printed edition of this book.
A
absolute file path 161
versus relative file path 161, 162
acting, without speaking 299
Auto Keying 302
Auto Keying, used for refine face poses 302, 303
automatic keyframing 301
key facial expressions 299, 300
keying sets 301
Action Editor 269
action, establishing as cyclic 271
Cycle-Aware Keying, enabling 271
looping action, extending 410, 411
using 410
Vector handle, combining with 64, 65
animated camera 127
animated constraint 329
influence property 329
Animated Strip Time
property 415
working...