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Realizing 3D Animation in Blender

Realizing 3D Animation in Blender

By : Sam Brubaker
5 (8)
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Realizing 3D Animation in Blender

Realizing 3D Animation in Blender

5 (8)
By: Sam Brubaker

Overview of this book

Completely free and open source, Blender, with its supportive community and powerful feature set, is an indispensable tool for creating 3D animations. However, learning the software can be a challenge given the complexity of its interface and the intricacies of animation theory. If you want to venture into 3D animation but don’t know where to start, Realizing 3D Animation in Blender is for you. Adopting a practical approach, this guide simplifies the theory of 3D animation and the many animation workflows specific to Blender. Through detailed exercises and a sharp focus on the animation process, this book equips you with everything you need to set out on your path to becoming a 3D animator. It’s much more than just an introduction; this book covers complex concepts such as F-Curve modifiers, rigid-body physics simulation, and animating with multiple cameras, presented in an easy-to-follow manner to avoid common pitfalls encountered by novice animators. By the end of this Blender 3D animation book, you’ll have gained the knowledge, experience, and inspiration to start creating impressive 3D animations on your own.
Table of Contents (20 chapters)
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1
Part 1: Introduction to Blender and the Fundamentals of Animation
7
Part 2: Character Animation
13
Part 3: Advanced Tools and Techniques

The science of lip-syncing

It’s time for the best part of this exercise: animating Rain’s mouth. This will make her talk (so to speak).

As with walking, talking is one of those things we see people do every day. As I’ve mentioned before, this makes it harder to animate, not easier! It will help, then, to begin by deconstructing what it is that our mouths are doing while we’re talking.

Phonetics for animators

Fortunately, effective lip-syncing does not require a complete lesson in phonetics. We needn’t learn how to speak – just how the act of speaking looks to an observer.

The following are essential elements of speech that we should know – what I’ll call mouth poses. When performed in sequence, these positions of the jaw, lips, teeth, and tongue are how we speak, and also how we make a character appear to speak. Most words – even short ones – are comprised of multiple mouth poses, so these poses will...

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