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Mastering UI Development with Unity
By :

Mastering UI Development with Unity
By:
Overview of this book
Mastering UI Development with Unity covers the creation of captivating, functional UIs for player interaction and engagement. Learn design considerations, animation, particle effects, and UI optimization for various genres and platforms. Implement UIs using Unity's UI systems and input systems, creating visually engaging elements like HUDs, menus, and progress bars. Discover how to develop and implement UIs across multiple platforms and resolutions with practical examples. By the end, you'll confidently develop game UIs with technical and aesthetic considerations using Unity's versatile UI elements.
Table of Contents (28 chapters)
Preface
Part 1: Designing User Interfaces
Chapter 1: Designing User Interfaces
Chapter 2: Designing Mobile User Interfaces
Chapter 3: Designing VR, MR, and AR UI
Chapter 4: Universal Design and Accessibility for UI
Chapter 5: User Interface and Input Systems in Unity
Part 2: Unity UI Basics
Chapter 6: Canvases, Panels, and Basic Layouts
Chapter 7: Exploring Automatic Layouts
Chapter 8: The Event System and Programming for UI
Part 3: The Interactable Unity UI Components
Chapter 9: The UI Button Component
Chapter 10: UI Text and TextMeshPro
Chapter 11: UI Images and Effects
Chapter 12: Using Masks, Scrollbars, and Scroll Views
Chapter 13: Other Interactable UI Components
Part 4: Unity UI Advanced Topics
Chapter 14: Animating UI Elements
Chapter 15: Particles in the UI
Chapter 16: Utilizing World Space UI
Chapter 17: Optimizing Unity UI
Part 5: Other UI and Input Systems
Chapter 18: Getting Started with UI Toolkit
Chapter 19: Working with IMGUI
Chapter 20: The New Input System
Index
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