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  • Book Overview & Buying Mastering UI Development with Unity
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Mastering UI Development with Unity

Mastering UI Development with Unity

By : Dr. Ashley Godbold
5 (4)
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Mastering UI Development with Unity

Mastering UI Development with Unity

5 (4)
By: Dr. Ashley Godbold

Overview of this book

Mastering UI Development with Unity covers the creation of captivating, functional UIs for player interaction and engagement. Learn design considerations, animation, particle effects, and UI optimization for various genres and platforms. Implement UIs using Unity's UI systems and input systems, creating visually engaging elements like HUDs, menus, and progress bars. Discover how to develop and implement UIs across multiple platforms and resolutions with practical examples. By the end, you'll confidently develop game UIs with technical and aesthetic considerations using Unity's versatile UI elements.
Table of Contents (28 chapters)
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1
Part 1: Designing User Interfaces
7
Part 2: Unity UI Basics
11
Part 3: The Interactable Unity UI Components
17
Part 4: Unity UI Advanced Topics
22
Part 5: Other UI and Input Systems

Getting Started with UI Toolkit

Up to this point, the focus of this book has been on Unity UI (uGUI). However, Unity has been developing another system in which you can develop UI for your game: the UI Toolkit. It is based on the principles of web design and is meant to allow you to create UI in a more flexible and extensible way than the uGUI. It accomplishes this by divorcing the design and development of UI from scenes and GameObjects and instead creates UI via code and style sheets—just like in web design.

The UI Toolkit is an entirely different system, so beginning development with it may feel jarring at first if you are used to developing UI with uGUI. However, if you have experience with .html and .css or developing Android or iOS interfaces using XML, this should all feel very familiar.

Since the UI Toolkit is an entirely different system using entirely different principles than the rest of the chapters in this book, to fully explain all that you could do with...

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