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Mastering UI Development with Unity

Mastering UI Development with Unity

By : Dr. Ashley Godbold
5 (4)
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Mastering UI Development with Unity

Mastering UI Development with Unity

5 (4)
By: Dr. Ashley Godbold

Overview of this book

Mastering UI Development with Unity covers the creation of captivating, functional UIs for player interaction and engagement. Learn design considerations, animation, particle effects, and UI optimization for various genres and platforms. Implement UIs using Unity's UI systems and input systems, creating visually engaging elements like HUDs, menus, and progress bars. Discover how to develop and implement UIs across multiple platforms and resolutions with practical examples. By the end, you'll confidently develop game UIs with technical and aesthetic considerations using Unity's versatile UI elements.
Table of Contents (28 chapters)
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1
Part 1: Designing User Interfaces
7
Part 2: Unity UI Basics
11
Part 3: The Interactable Unity UI Components
17
Part 4: Unity UI Advanced Topics
22
Part 5: Other UI and Input Systems

Summary

Once you learn how to work with the Event System, working with buttons is an easy extension. Buttons are the most common interactive UI element, so having a good grasp on them is essential to effective UI development. Setting them up so that they function when clicked on is only half the process, though. You want to also ensure that you have your button navigation set up properly if you will be developing for PC, Mac, or console.

We’re not done with Buttons! We’ll be working with them throughout this book. Once we explore the Image component more thoroughly, we will cover more interesting button implementations and transitions.

In the next chapter, we’ll cover the UI Text component!

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