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Mastering UI Development with Unity

Mastering UI Development with Unity

By : Dr. Ashley Godbold
5 (4)
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Mastering UI Development with Unity

Mastering UI Development with Unity

5 (4)
By: Dr. Ashley Godbold

Overview of this book

Mastering UI Development with Unity covers the creation of captivating, functional UIs for player interaction and engagement. Learn design considerations, animation, particle effects, and UI optimization for various genres and platforms. Implement UIs using Unity's UI systems and input systems, creating visually engaging elements like HUDs, menus, and progress bars. Discover how to develop and implement UIs across multiple platforms and resolutions with practical examples. By the end, you'll confidently develop game UIs with technical and aesthetic considerations using Unity's versatile UI elements.
Table of Contents (28 chapters)
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1
Part 1: Designing User Interfaces
7
Part 2: Unity UI Basics
11
Part 3: The Interactable Unity UI Components
17
Part 4: Unity UI Advanced Topics
22
Part 5: Other UI and Input Systems

Tools for determining performance

When determining your game’s performance, you may use what is called benchmarking. Benchmarking allows you to see how well your app is running at various times under given conditions. When benchmarking, you collect performance metrics and establish a baseline, or benchmark metric. You then compare subsequent results to that benchmark to see if the metric has improved or worsened. This lets you know if changes you have made have affected your game’s performance.

There are a few tools provided by Unity that can help you assess the performance of your game by providing you performance metrics. Let’s look at those tools now.

Note

Be aware of the environment and what you are benchmarking. It’s recommended that you benchmark on your target platform. That way you can determine the minimum standard device you plan to run your game on. The performance of your game will only get better with a better device.

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