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Mastering UI Development with Unity

Mastering UI Development with Unity

By : Dr. Ashley Godbold
5 (4)
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Mastering UI Development with Unity

Mastering UI Development with Unity

5 (4)
By: Dr. Ashley Godbold

Overview of this book

Mastering UI Development with Unity covers the creation of captivating, functional UIs for player interaction and engagement. Learn design considerations, animation, particle effects, and UI optimization for various genres and platforms. Implement UIs using Unity's UI systems and input systems, creating visually engaging elements like HUDs, menus, and progress bars. Discover how to develop and implement UIs across multiple platforms and resolutions with practical examples. By the end, you'll confidently develop game UIs with technical and aesthetic considerations using Unity's versatile UI elements.
Table of Contents (28 chapters)
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1
Part 1: Designing User Interfaces
7
Part 2: Unity UI Basics
11
Part 3: The Interactable Unity UI Components
17
Part 4: Unity UI Advanced Topics
22
Part 5: Other UI and Input Systems

Using style sheets

In addition to the markup tags described in the preceding section, TextMeshPro objects can also use style sheet tags. As you may recall from Figure 10.9, the TextMeshPro - Text (UI) component has a property labeled Text Style with ten options in its dropdown. From there, you can select any one of the styles shown in the following figure:

Figure 10.28: The various default styles from the default style sheet

Figure 10.28: The various default styles from the default style sheet

All of these styles are pre-defined by the Default Style Sheet option that’s assigned for the TextMeshPro Settings within the Project Settings (as we discussed in the TextMeshPro Project Settings section).

Figure 10.29: The Default Style Sheet setting from the Project Settings

Figure 10.29: The Default Style Sheet setting from the Project Settings

Clicking on the Default Style Sheet (TMP_Style Sheet) object within the Project Settings will select the Default Style Sheet within the Assets folder:

Figure 10.30: The Default Style Sheet asset within Resources

Figure 10.30: The Default Style Sheet asset...

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