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Virtual Filmmaking with Unreal Engine 5

Virtual Filmmaking with Unreal Engine 5

By : Hussin Khan
4.8 (18)
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Virtual Filmmaking with Unreal Engine 5

Virtual Filmmaking with Unreal Engine 5

4.8 (18)
By: Hussin Khan

Overview of this book

Virtual Filmmaking with Unreal Engine 5 is the first Unreal Engine book to guide you through the complete process of virtual film production. Encompassing the full spectrum of filmmaking, this book demonstrates the use of an industry-standard tool used by studios such as Disney, ILM, DNEG, and Framestore. Walking through the process systematically, you’ll collect references and create a simple storyboard to plan your shots. You'll create virtual environments, import 3D models and add materials and textures to build photorealistic, dynamic worlds. You'll also create actors using highly customizable MetaHumans, understand how to import, re-target, and animate them. You’ll bring it all together with cinematic lighting and camera animation before exporting your film. By the end of this book, you’ll have discovered new tools for your toolkit to work on your virtual film projects in Unreal Engine 5, leveraging Quixel Megascans, Lumen, Nanite, and MetaHuman technology.
Table of Contents (23 chapters)
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Free Chapter
1
Part 1:Pre-Production: Project Development and Gathering Resources
5
Part 2: Production: Creating the Environment
9
Part 3: Production: Adding and Animating Characters
13
Part 4: Production: Shooting the Scene
17
Part 5: Post-Production: Adding Post-Processing Effects and Music

Index

As this ebook edition doesn't have fixed pagination, the page numbers below are hyperlinked for reference only, based on the printed edition of this book.

Symbols

3D objects

importing 79-82

A

Academy Color Encoding System (ACES) 343, 344, 358, 369

Academy Color Encoding System - Computer Graphics (ACEScg) 369

ACES Color Workflow

DaVinci Resolve, setting up 402-405

Actors 16

Adobe Firefly

URL 53

albedo 326

ambient occlusion 326

anti-aliasing methods 394

ArtStation

URL 322

assets

migrating, between projects in Unreal Engine 236-238

atmosphere material

adding 165-167

B

baking 250

Blender

interface 434, 435

URL 79

Bloom effect

adding 346, 347

Bokeh 350

Bookmarks

adding 77, 78

C

Camera Actor 36

camera angles 26

dutch angle 28

eye level 27

high angle 26

low angle 26

camera lenses 20

fisheye lenses 22

macro lenses 22

standard lenses...

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