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Virtual Filmmaking with Unreal Engine 5

Virtual Filmmaking with Unreal Engine 5

By : Hussin Khan
4.8 (18)
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Virtual Filmmaking with Unreal Engine 5

Virtual Filmmaking with Unreal Engine 5

4.8 (18)
By: Hussin Khan

Overview of this book

Virtual Filmmaking with Unreal Engine 5 is the first Unreal Engine book to guide you through the complete process of virtual film production. Encompassing the full spectrum of filmmaking, this book demonstrates the use of an industry-standard tool used by studios such as Disney, ILM, DNEG, and Framestore. Walking through the process systematically, you’ll collect references and create a simple storyboard to plan your shots. You'll create virtual environments, import 3D models and add materials and textures to build photorealistic, dynamic worlds. You'll also create actors using highly customizable MetaHumans, understand how to import, re-target, and animate them. You’ll bring it all together with cinematic lighting and camera animation before exporting your film. By the end of this book, you’ll have discovered new tools for your toolkit to work on your virtual film projects in Unreal Engine 5, leveraging Quixel Megascans, Lumen, Nanite, and MetaHuman technology.
Table of Contents (23 chapters)
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Free Chapter
1
Part 1:Pre-Production: Project Development and Gathering Resources
5
Part 2: Production: Creating the Environment
9
Part 3: Production: Adding and Animating Characters
13
Part 4: Production: Shooting the Scene
17
Part 5: Post-Production: Adding Post-Processing Effects and Music

Setting up DaVinci Resolve for ACES Color Workflow

As mentioned, we’ll be using Blackmagic DaVinci Resolve 18 as the software to master our film. I’ve selected this for the following reasons:

  • It is absolutely free! There is a paid Studio version with extra bells and whistles, but the free version will fit our requirements just the same.
  • It is an all-in-one suite that allows audio and video editing, compositing, coloring, and exporting.
  • It has a superior coloring suite and supports color management, which is exactly what we will need to complete the film.
  • It supports multi-format media, including EXRs.

Note

This chapter is not about acquiring an in-depth knowledge of DaVinci Resolve but, instead, to teach you enough to complete the film. I suggest learning the basics of the application in the Blackmagic Design training portal at https://www.blackmagicdesign.com/products/davinciresolve/training.

With that, let’s start setting up DaVinci...

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