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Realistic Asset Creation with Adobe Substance 3D

Realistic Asset Creation with Adobe Substance 3D

By : Zeeshan Jawed Shah
3.6 (7)
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Realistic Asset Creation with Adobe Substance 3D

Realistic Asset Creation with Adobe Substance 3D

3.6 (7)
By: Zeeshan Jawed Shah

Overview of this book

Adobe Substance 3D is a comprehensive suite complete with everything an artist needs to create stunning 3D digital materials. Getting a grip on the ecosystem of apps can be challenging for beginners, which is where Realistic Asset Creation with Adobe Substance 3D comes in! This practical guide doesn't bombard you with reams of textual information. Instead, you get an interactive, project-based book that’ll help you gain sound knowledge of Adobe Substance 3D and set you on the right path toward a career in 3D design. You’ll start off with the rudiments of Adobe Substance 3D Painter, which will enable you to acquire the skills needed to work with layers, masks, shelves, textures, and more. Next, you’ll move on to Adobe Substance 3D Designer and become well-acquainted with this node-based design tool as you progress through the chapters. The final section is devoted to Adobe Substance 3D Stager, which teaches you to build complex 3D scenes and visualize your edits in real time. By the end of this Adobe book, you’ll have gained a solid understanding of Adobe Substance 3D and developed the skills to build a comprehensive portfolio of work, setting you up for a lucrative career in 3D design.
Table of Contents (17 chapters)
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The Min (darkened) and Max (lightened) blending modes

The Min blending mode picks the lower values from either the foreground or background.

The Max blending mode picks the brighter values from either the foreground or background. The Min (darkened) and Max (lightened) nodes are commutative nodes.

Let us see how to work with these nodes in the following steps:

  1. Open the Min_and_Max.sbs file from the given Substance 3D Designer exercise files, load the Min_and_Max.sbsscn state file, then choose Plane (hi-res) from the Scene menu. Right-click with the mouse in the GRAPH window and choose View Outputs In 3D View.
  2. In the Min_and_Max.sbs Substance graph file, the Gradient Linear 1 node is connected as Foreground while the Clouds 3 node is connected as Background, and Blending Mode is set to Min (Darken).

You can also switch Foreground and Background without affecting the results because the Min and Max blending modes are commutative.

  1. You will notice that...

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