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Realistic Asset Creation with Adobe Substance 3D

Realistic Asset Creation with Adobe Substance 3D

By : Zeeshan Jawed Shah
3.6 (7)
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Realistic Asset Creation with Adobe Substance 3D

Realistic Asset Creation with Adobe Substance 3D

3.6 (7)
By: Zeeshan Jawed Shah

Overview of this book

Adobe Substance 3D is a comprehensive suite complete with everything an artist needs to create stunning 3D digital materials. Getting a grip on the ecosystem of apps can be challenging for beginners, which is where Realistic Asset Creation with Adobe Substance 3D comes in! This practical guide doesn't bombard you with reams of textual information. Instead, you get an interactive, project-based book that’ll help you gain sound knowledge of Adobe Substance 3D and set you on the right path toward a career in 3D design. You’ll start off with the rudiments of Adobe Substance 3D Painter, which will enable you to acquire the skills needed to work with layers, masks, shelves, textures, and more. Next, you’ll move on to Adobe Substance 3D Designer and become well-acquainted with this node-based design tool as you progress through the chapters. The final section is devoted to Adobe Substance 3D Stager, which teaches you to build complex 3D scenes and visualize your edits in real time. By the end of this Adobe book, you’ll have gained a solid understanding of Adobe Substance 3D and developed the skills to build a comprehensive portfolio of work, setting you up for a lucrative career in 3D design.
Table of Contents (17 chapters)
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Adding an overall layer effect with the position map in Adobe Substance 3D Painter

Whenever you want to strengthen or double any effect or apply an effect to a whole 3D model as a one-piece model, we have effects such as Position and Add anchor point. So, let’s learn these effects in detail in two separate sections.

Adding an anchor point

Anchor points are used to expose any resource or element and reference it in various parts of the Layer Stack, for various reasons and with various changes.

They bring up a whole new world of possibilities by letting you link layers or masks together. Having a single anchor point influences several areas of your project, thereby turning Substance 3D Painter into a non-linear experience.

Let’s double the effect of the TV Logo layer inside the TV_Front_Casing Texture Set:

  1. Go to the TV_Front_Casing Texture Set, and then select the TV Logo layer mask in the LAYERS panel. Then, go to Add effect and select Add filter to...

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