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Realistic Asset Creation with Adobe Substance 3D
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You will find the Assets panel on the left side of the interface. The panel has a dock and undock option on the panel’s top-right side, as shown in Figure 2.1:
Figure 2.1 – Docking and undocking option
With the help of this option, you can undock the panel, resize it, and place it anywhere you want, as shown in Figure 2.2; you can dock the panel back to its original place by simply moving it to its original position and waiting till it docks back by itself.
In case you change your UI by mistake, you can select Window and then click on Reset UI, which will restore your interface to its default state. Whenever you try to dock back any panel, Adobe Substance 3D Painter makes space for the panel by moving other panels, as shown in Figure 2.2:
Figure 2.2 – Docking back the panel
Let us now familiarize ourselves with all the elements in the Assets panel shown in Figure 2.3:
Figure 2.3 – Assets panel
Important elements in the preceding figure have been labeled with numbers, and their descriptions are as follows.
Now that we are familiar with the components of the Assets panel and what each can do, let us learn about importing resources into the panel to work on our project.
Change the font size
Change margin width
Change background colour