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Realistic Asset Creation with Adobe Substance 3D

Realistic Asset Creation with Adobe Substance 3D

By : Zeeshan Jawed Shah
3.6 (7)
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Realistic Asset Creation with Adobe Substance 3D

Realistic Asset Creation with Adobe Substance 3D

3.6 (7)
By: Zeeshan Jawed Shah

Overview of this book

Adobe Substance 3D is a comprehensive suite complete with everything an artist needs to create stunning 3D digital materials. Getting a grip on the ecosystem of apps can be challenging for beginners, which is where Realistic Asset Creation with Adobe Substance 3D comes in! This practical guide doesn't bombard you with reams of textual information. Instead, you get an interactive, project-based book that’ll help you gain sound knowledge of Adobe Substance 3D and set you on the right path toward a career in 3D design. You’ll start off with the rudiments of Adobe Substance 3D Painter, which will enable you to acquire the skills needed to work with layers, masks, shelves, textures, and more. Next, you’ll move on to Adobe Substance 3D Designer and become well-acquainted with this node-based design tool as you progress through the chapters. The final section is devoted to Adobe Substance 3D Stager, which teaches you to build complex 3D scenes and visualize your edits in real time. By the end of this Adobe book, you’ll have gained a solid understanding of Adobe Substance 3D and developed the skills to build a comprehensive portfolio of work, setting you up for a lucrative career in 3D design.
Table of Contents (17 chapters)
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Summary

In this chapter, we covered some vital areas of Adobe Substance 3D Painter. First, we learned about the use of the Assets panel. We studied the Assets panel’s interface and its usage. Second, we learned how to import resources from the outside of Adobe Substance 3D Painter into the Assets panel and create custom tabs inside it. Third, we learned in detail how to apply assets to 3D meshes using different methods. Last, we studied different types of assets in Adobe Substance 3D Painter and learned how to apply them.

In the next chapter, you will gain basic to advanced practical knowledge of layers in Adobe Substance 3D Painter. Layers will help you to keep your textures and materials organized in your future projects. You will also learn how to apply materials in more detail, which is a key skill in Adobe Substance 3D Painter, and in this part, you will master this technique.

Once you become a master in applying materials, you will be able to create and apply highly complex and in-demand materials and textures. You will be learning techniques showing how to apply a material through ID maps, which will quicken the workflow in Adobe Substance 3D Painter.

You will also learn how to create transparent materials in Adobe Substance 3D Painter, such as a television screen and LED lights. By learning about the aforementioned techniques and skills, you will be able to create materials for professional gaming assets, architecture models, and visual effects for movies.

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