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Realistic Asset Creation with Adobe Substance 3D

Realistic Asset Creation with Adobe Substance 3D

By : Zeeshan Jawed Shah
3.6 (7)
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Realistic Asset Creation with Adobe Substance 3D

Realistic Asset Creation with Adobe Substance 3D

3.6 (7)
By: Zeeshan Jawed Shah

Overview of this book

Adobe Substance 3D is a comprehensive suite complete with everything an artist needs to create stunning 3D digital materials. Getting a grip on the ecosystem of apps can be challenging for beginners, which is where Realistic Asset Creation with Adobe Substance 3D comes in! This practical guide doesn't bombard you with reams of textual information. Instead, you get an interactive, project-based book that’ll help you gain sound knowledge of Adobe Substance 3D and set you on the right path toward a career in 3D design. You’ll start off with the rudiments of Adobe Substance 3D Painter, which will enable you to acquire the skills needed to work with layers, masks, shelves, textures, and more. Next, you’ll move on to Adobe Substance 3D Designer and become well-acquainted with this node-based design tool as you progress through the chapters. The final section is devoted to Adobe Substance 3D Stager, which teaches you to build complex 3D scenes and visualize your edits in real time. By the end of this Adobe book, you’ll have gained a solid understanding of Adobe Substance 3D and developed the skills to build a comprehensive portfolio of work, setting you up for a lucrative career in 3D design.
Table of Contents (17 chapters)
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4
Chapter 4: Working with Masks in Adobe Substance 3D Painter
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12
Chapter 12: Getting Started with Adobe Substance 3D Stager
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Index
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Exporting textures from Adobe Substance 3D Painter

Exporting textures from Painter is the last process when you want to export your completed textures to third-party 3D applications such as Autodesk 3D Studio Max, Maya, or Blender.

So, let’s begin exporting them:

  1. First, go to the File menu and click on it; then, choose the Export Textures option.

Figure 6.49 – The Exporting Textures option

  1. When the Export textures window pops up, you need to first adjust SETTINGS. Global settings change the General Export Parameters of all Texture Sets; however, you can select any specific Texture Set under Global settings and change General Export Parameters.
  2. Under General Export Parameters, you can decide where you want to save your texture from the Output directory option. You can also select your Output template option – for example, if you are working in Unreal Engine, you can choose Unreal Engine, or if you are working in V...

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