Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Unity 2022 by Example
  • Toc
  • feedback
Unity 2022 by Example

Unity 2022 by Example

By : Scott H. Cameron
4.9 (8)
close
Unity 2022 by Example

Unity 2022 by Example

4.9 (8)
By: Scott H. Cameron

Overview of this book

Unity 2022 by Example is a complete introduction to building games in Unity following a project-based approach. You’ll be introduced to the Unity game engine and the tools available for building and customizing a game exactly the way you want it, while maintaining a good code foundation to build upon. Once you get to grips with the fundamentals of Unity game development, you'll start creating a 2D collection game and an adventure game, followed by a 3D first person shooter game. Next, you’ll explore advanced topics, such as using machine learning to create AI-based enemy behavior, virtual reality for extending the first-person game, and augmented reality for developing a farming simulation game in a real-world setting. The book will help you gain hands-on knowledge of these topics as you build projects using the latest game tool kits. You'll also learn how to commercialize your game by publishing it to a distribution platform and maintain and support it throughout its lifespan. As you progress, you’ll gain real-world knowledge and experience by taking your games from conceptual design to completion. By the end of this Unity book, you’ll have strong foundational knowledge of how to structure a Unity project that is both maintainable and extensible for commercially released games.
Table of Contents (23 chapters)
close
1
Part 1: Introduction to Unity
3
Part 2: 2D Game Design
6
Part 3: 2D Game Design Continued
13
Part 4: 3D Game Design
17
Part 5: Enhancing and Finishing Games

Adding audio using the Audio Mixer

In any interactive experience, sound is pivotal in enveloping the player in the game world. This section will introduce different ways to play audio using Unity’s audio tooling. You’ll learn how to elevate your game’s audio experience by effectively utilizing music, both 2D and 3D SFX, ambient noise, and reverb zones.

Let’s get started by defining what sound design is.

Sound design 101 for games

Good sound design can significantly enhance the player’s experience and immersion in the game. Play your favorite game but turn off the sound, and you’ll see quite quickly that the experience is not the same!

Several audio concepts come together to form the foundation of sound design in creating the atmosphere for an immersive world. While I’ll be introducing sound design components, just know it’s more art than technical in bringing all the concepts together – this is the job of a...

Unlock full access

Continue reading for free

A Packt free trial gives you instant online access to our library of over 7000 practical eBooks and videos, constantly updated with the latest in tech
bookmark search playlist download font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete