
Unity 2022 by Example
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To really sell the game experience to the player, we can employ some easy-to-execute visual polish. Thankfully, Unity provides visual effect features through some built-in components and includes relevant features as part of its render pipeline.
Here, we’ll look at adding a few simple effects to the player, bullet projectile, and the overall visual look.
To take advantage of any of the effects we’ll be implementing in this section, we’ll first want to enable post-processing as it applies to the Universal RP (URP) (reminder: this is the render pipeline we are working with).
Specifically, the effects we’ll be making will use high dynamic range (HDR) color values that will work with a post-processing bloom effect to make our 2D lights and parts of our sprite assets glow.
HDR color | Unity documentation
HDR color values offer a wider range of luminosity than standard colors...