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Unity 2022 by Example

Unity 2022 by Example

By : Scott H. Cameron
4.9 (8)
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Unity 2022 by Example

Unity 2022 by Example

4.9 (8)
By: Scott H. Cameron

Overview of this book

Unity 2022 by Example is a complete introduction to building games in Unity following a project-based approach. You’ll be introduced to the Unity game engine and the tools available for building and customizing a game exactly the way you want it, while maintaining a good code foundation to build upon. Once you get to grips with the fundamentals of Unity game development, you'll start creating a 2D collection game and an adventure game, followed by a 3D first person shooter game. Next, you’ll explore advanced topics, such as using machine learning to create AI-based enemy behavior, virtual reality for extending the first-person game, and augmented reality for developing a farming simulation game in a real-world setting. The book will help you gain hands-on knowledge of these topics as you build projects using the latest game tool kits. You'll also learn how to commercialize your game by publishing it to a distribution platform and maintain and support it throughout its lifespan. As you progress, you’ll gain real-world knowledge and experience by taking your games from conceptual design to completion. By the end of this Unity book, you’ll have strong foundational knowledge of how to structure a Unity project that is both maintainable and extensible for commercially released games.
Table of Contents (23 chapters)
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1
Part 1: Introduction to Unity
3
Part 2: 2D Game Design
6
Part 3: 2D Game Design Continued
13
Part 4: 3D Game Design
17
Part 5: Enhancing and Finishing Games

Solving the key puzzle and winning the game

We could spend a whole lot of time here designing a novel puzzle for the security lock system. Still, that falls outside the scope of this book and would not provide the learning opportunity I want to cover – that is, using third-party assets in your game. This isn’t to say that you shouldn’t strive to introduce a new and original idea in your game – any way you can differentiate your game and offer players a remarkable and unique experience is time well spent!

We will use the well-known sliding tile puzzle for the habitat entryway’s security puzzle lock.

Sliding tile puzzle

I’ve only briefly mentioned the Unity Asset Store, but I want to bring some well-deserved attention to it now. The Unity Asset Store contains a wealth of assets that both Unity and third parties provide. You can find just about anything you would need for your games, including pre-made systems, frameworks, characters...

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