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Cinematic Photoreal Environments in Unreal Engine 5
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We have finally arrived at the ending chapter of this book. After discovering everything about creating a realistic environment inside Unreal Engine 5 and how to compose a cinematic shot, we are now ready to learn how to export image sequences and render out a high-resolution video.
In this chapter, we will learn the fundamental concepts of real-time rendering. We will move on and learn how to prepare a Level Sequence for the rendering phase; we will also learn what the Movie Render Queue plugin is and how to set it to improve the final quality of the exported video.
We will cover the following topics in this chapter:
By the end of this chapter, we will be able to set a render with the Movie Render Queue plugin to export our cinematic shots.
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