
Unreal Engine 5 Character Creation, Animation, and Cinematics
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Like many things in life, it's all about preparation. Before we can do anything, we need to prepare our 3D model to set us up for success. Here, we will learn how to import and prepare our model for the best results. This is also the best practice way if you were to work in a team or a studio with other artists.
The model of the Alien Plant can be imported into Blender via the FBX format. This is a universal file format used by most 3D software packages, including UE5, Blender, Maya, and 3D Studio Max. FBX has limitations and will not contain some program-specific things. It is mainly used to transfer 3D assets from one 3D program to another for further work.
To import your Alien Plant model, simply follow these steps:
Figure 11.1 – Importing...