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Unreal Engine 5 Character Creation, Animation, and Cinematics

Unreal Engine 5 Character Creation, Animation, and Cinematics

By : Venter, Ogterop
4.7 (16)
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Unreal Engine 5 Character Creation, Animation, and Cinematics

Unreal Engine 5 Character Creation, Animation, and Cinematics

4.7 (16)
By: Venter, Ogterop

Overview of this book

Unreal Engine 5 (UE5) offers beginners and seasoned professionals the ability to create detailed movie scenes with realistic human characters using MetaHuman and combine it with custom props and environments. It also comes with built-in industry standard animation tools to develop such scenes in a fraction of the time compared to old methods. This book takes you through the entire 3D movie production pipeline using free (open - source) software. By following the step-by-step, beginner-friendly tutorials in this book, you'll learn how to create your own custom 3D assets in Blender and texture these 3D assets in Quixel Mixer. Next, you'll take these completed 3D assets into Unreal Engine 5 and use them to build a virtual 3D movie set for your 3D movie. You'll also populate your 3D movie set by using Quixel MegaScans assets and create and customize your own photorealistic human character using MetaHuman Creator and UE5. As you advance, you'll discover how to rig, skin, and animate these 3D assets and characters using Blender and UE5's new Control Rig. Finally, you'll explore the process of setting up your movie cameras and animation sequences and rendering your 3D movie using UE5's Sequencer. By the end of this Unreal Engine book, you'll have learned how to combine different elements in UE5 to make your own movies and cinematics.
Table of Contents (27 chapters)
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1
Part 1 Creating 3D Assets
7
Part 2 Building Your Virtual Movie Set in Unreal Engine 5
13
Part 3 Character Rigging for Animation in UE5 with Control Rig
19
Part 4 Animation in UE5 Using Control Rig and Sequencer

Introducing UE5

What is UE5 and why would you want to use it to create 3D movies?

UE5 is a state-of-the-art, real-time 3D game engine and editor that can be used to create games and digital media, such as 3D movies.

While other 3D software such as Blender, Maya, and 3ds Max are true content creators where you can model, UV map, and texture from scratch, UE uses pre-made 3D assets instead of creating them.

For example, you could use UE5 to take 3D assets that you have made in Blender and then build a game or 3D movie set, animate them, and render a 3D movie's frames by using Unreal Engine's Sequencer.

Before you delve deeper into our introduction, take a quick look at the official UE5 information page: https://www.unrealengine.com/en-US/unreal-engine-5.

Note

Rendering describes the process during which 3D software generates an image by using a mesh, its materials. and the lighting in the scene for its calculation. In films and animations, a frame is one still...

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