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Unreal Engine 5 Character Creation, Animation, and Cinematics

Unreal Engine 5 Character Creation, Animation, and Cinematics

By : Venter, Ogterop
4.7 (16)
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Unreal Engine 5 Character Creation, Animation, and Cinematics

Unreal Engine 5 Character Creation, Animation, and Cinematics

4.7 (16)
By: Venter, Ogterop

Overview of this book

Unreal Engine 5 (UE5) offers beginners and seasoned professionals the ability to create detailed movie scenes with realistic human characters using MetaHuman and combine it with custom props and environments. It also comes with built-in industry standard animation tools to develop such scenes in a fraction of the time compared to old methods. This book takes you through the entire 3D movie production pipeline using free (open - source) software. By following the step-by-step, beginner-friendly tutorials in this book, you'll learn how to create your own custom 3D assets in Blender and texture these 3D assets in Quixel Mixer. Next, you'll take these completed 3D assets into Unreal Engine 5 and use them to build a virtual 3D movie set for your 3D movie. You'll also populate your 3D movie set by using Quixel MegaScans assets and create and customize your own photorealistic human character using MetaHuman Creator and UE5. As you advance, you'll discover how to rig, skin, and animate these 3D assets and characters using Blender and UE5's new Control Rig. Finally, you'll explore the process of setting up your movie cameras and animation sequences and rendering your 3D movie using UE5's Sequencer. By the end of this Unreal Engine book, you'll have learned how to combine different elements in UE5 to make your own movies and cinematics.
Table of Contents (27 chapters)
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1
Part 1 Creating 3D Assets
7
Part 2 Building Your Virtual Movie Set in Unreal Engine 5
13
Part 3 Character Rigging for Animation in UE5 with Control Rig
19
Part 4 Animation in UE5 Using Control Rig and Sequencer

Chapter 8: Using MetaHuman to Create a Photorealistic Human for UE5

In the previous chapter, you learned how to import your assets into UE5. Then, you learned how to create materials and assign them to your assets.

In this chapter, you will learn how to create a photorealistic human character for UE5 by using the free cloud-based app from Epic called MetaHuman Creator.

MetaHumans are essentially digital humans (photorealistic 3D models of humans). The MetaHuman Creator app allows you to customize the facial features of the digital human you are creating. Furthermore, you can choose from a selection of body shapes, facial textures, and hairstyles and select between three sets of clothing and accessories.

Note that, at the time of writing, the MetaHuman Creator app is still in development.

I expect that when the full release version of MetaHuman becomes available, it will have a lot more outfits, accessories, and hairstyles to choose from. This will allow you to create...

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