
The Infinite Retina
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In February 2014, Mark Zuckerberg visited Stanford’s Virtual Human Interaction Lab. Prof. Jeremy Bailenson and his students walked Facebook’s founder and CEO through a variety of demos of how VR could change people’s experiences. He walked across a plank that made you feel fear of falling off. He experienced how VR could help with a variety of brain ailments and played a few games. Bailenson ran us through the same demos years later and said we had the same experiences, including being freaked out by finding ourselves standing on a narrow piece of wood after the floor virtually dropped away to reveal a deep gap. Bailenson adeptly demonstrates how VR enables powerful emergence, along with a few new ways to cause our brains to be entertained: embodiment and immersion, not to mention a few other emotions, like the vertigo felt on that wooden plank.
Embodiment means you can take...
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