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The Infinite Retina

The Infinite Retina

By : Irena Cronin, Robert Scoble
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The Infinite Retina

The Infinite Retina

By: Irena Cronin, Robert Scoble

Overview of this book

What is Spatial Computing and why is everyone from Tesla, Apple, and Meta investing heavily in it? Irena Cronin and Robert Scoble answer that question to help you understand where Spatial Computing - an augmented reality where humans and machines can interact in a physical space - came from, where it's going, and why it's so fundamentally different from the computers or mobile phones that came before. They present seven visions of the future and the industry verticals in which Spatial Computing has the most influence - Transportation; Technology, Media, and Telecommunications; Manufacturing; Retail; Healthcare; Finance; and Education. The book also shares insights from leading experts, industry veterans and innovators, including Sebastian Thrun, Ken Bretschneider, and Hugo Swart. They dive into what they think will happen in the medium term and what it could mean for humanity in the long term. This new second edition has many substantial updates, including two new chapters on the relevance of Generative AI to Spatial Computing and a new chapter on the impact of the Apple Vision Pro. Each existing chapter has been updated to have the most current information and commentary.
Table of Contents (20 chapters)
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2
Part I: Why Spatial Computing and Why Now?
6
Part II: The Seven Visions
14
Part III: The Spatial Business
19
Other Books You May Enjoy
20
Index

Introduction

You aren't reading this book to learn about small new features of existing apps, but rather to more deeply understand what we are calling the "Fourth Paradigm" of personal computing―Spatial Computing.

This chapter will bring you up to date on the technology you need to know about to understand where Spatial Computing came from, where it's going, and why it's so fundamentally different than the desktops or mobile phones that came before, even though it is using a lot of technology invented for the machines of earlier paradigms. Spatial Computing is the fourth paradigm, and we see it as the most personal of all the personal computing paradigms yet to come. We will cover six technologies that enable Spatial Computing to work: Optics and Displays, Wireless and Communications, Control Mechanisms (Voice and Hands), Sensors and Mapping, Compute Architectures (new kinds of Cloud Computing, for instance), and Artificial Intelligence (Decision Systems...

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