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The Infinite Retina

The Infinite Retina

By : Irena Cronin, Robert Scoble
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The Infinite Retina

The Infinite Retina

By: Irena Cronin, Robert Scoble

Overview of this book

What is Spatial Computing and why is everyone from Tesla, Apple, and Meta investing heavily in it? Irena Cronin and Robert Scoble answer that question to help you understand where Spatial Computing - an augmented reality where humans and machines can interact in a physical space - came from, where it's going, and why it's so fundamentally different from the computers or mobile phones that came before. They present seven visions of the future and the industry verticals in which Spatial Computing has the most influence - Transportation; Technology, Media, and Telecommunications; Manufacturing; Retail; Healthcare; Finance; and Education. The book also shares insights from leading experts, industry veterans and innovators, including Sebastian Thrun, Ken Bretschneider, and Hugo Swart. They dive into what they think will happen in the medium term and what it could mean for humanity in the long term. This new second edition has many substantial updates, including two new chapters on the relevance of Generative AI to Spatial Computing and a new chapter on the impact of the Apple Vision Pro. Each existing chapter has been updated to have the most current information and commentary.
Table of Contents (20 chapters)
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2
Part I: Why Spatial Computing and Why Now?
6
Part II: The Seven Visions
14
Part III: The Spatial Business
19
Other Books You May Enjoy
20
Index

The Four Paradigms

What do we mean by "paradigm"? The evolution of the user experience is the easiest way to understand this. The First Paradigm has to do with the beginning of personal computing and the interface being text-based. With the Second Paradigm, graphics and color capabilities were included.

Movement and mobility were added with the Third Paradigm in the form of mobile phones. With Spatial Computing, the Fourth Paradigm, computing escapes from small screens and can be all around us. We define Spatial Computing as computing that humans, virtual beings, or robots move through. It includes what others define as ambient computing, ubiquitous computing, or mixed reality. We see this age as also inclusive of things like autonomous vehicles, delivery robots, and the component technologies that support this new kind of computing, whether laser sensors, Augmented Reality, including Machine Learning and Computer Vision, or new kinds of displays that let people view and manipulate...

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