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Modern CMake for C++

Modern CMake for C++

By : Rafał Świdziński
4.7 (12)
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Modern CMake for C++

Modern CMake for C++

4.7 (12)
By: Rafał Świdziński

Overview of this book

Modern CMake for C++ isn't just another reference book, or a repackaging of the documentation, but a blueprint to bridging the gap between learning C++ and being able to use it in a professional setting. It's an end-to-end guide to the automation of complex tasks, including building, testing, and packaging software. This second edition is significantly rewritten, restructured and refreshed with latest additions to CMake, such as support of C++20 Modules. In this book, you'll not only learn how to use the CMake language in CMake projects but also discover how to make those projects maintainable, elegant, and clean. As you progress, you'll dive into the structure of source directories, building targets, and packages, all while learning how to compile and link executables and libraries. You'll also gain a deeper understanding of how those processes work and how to optimize builds in CMake for the best results. You'll discover how to use external dependencies in your project – third-party libraries, testing frameworks, program analysis tools, and documentation generators. Finally, you'll gain profi ciency in exporting, installing, and packaging for internal and external purposes. By the end of this book, you'll be able to use CMake confi dently at a professional level.
Table of Contents (20 chapters)
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17
Other Books You May Enjoy
18
Index

Solving problems with the One Definition Rule

Phil Karlton, Netscape's Principal Curmudgeon and Tech Visionary was right on point, when he said the following:

"There are two hard things in computer science: cache invalidation and naming things."

Names are difficult for several reasons. They must be precise yet simple, brief yet expressive. This not only gives them meaning but also enables programmers to grasp the concepts underlying the raw implementation. C++ and many other languages add another stipulation: most names must be unique.

This requirement manifests in the form of the One Definition Rule (ODR): within the scope of a single translation unit (a single .cpp file), you are required to define a symbol exactly once, even if the same name (whether for a variable, function, class type, enumeration, concept, or template) is declared multiple times. To clarify, "declaring" introduces the symbol, while "defining" provides all its details, such as...

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