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  • Book Overview & Buying Learning C# 7 By Developing Games with Unity 2017
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Learning C# 7 By Developing Games with Unity 2017

Learning C# 7 By Developing Games with Unity 2017

By : DaGraça, Grzegorz Lukosek
3.6 (7)
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Learning C# 7 By Developing Games with Unity 2017

Learning C# 7 By Developing Games with Unity 2017

3.6 (7)
By: DaGraça, Grzegorz Lukosek

Overview of this book

Do you want to learn C# programming by creating fun and interactive games using the latest Unity 2017 platform? If so, look no further; this is the right book for you. Get started with programming C# so you can create 2D and 3D games in Unity. We will walk you through the basics to get you started with C# 7 and its latest features. Then, explore the use of C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017. You will create your first C# script for Unity, add objects into it, and learn how to create game elements with it. Work with the latest functional programming features of C# and leverage them for great game scripting. Throughout the book, you will learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and discover some optimization techniques for great game performance. At the end, you will learn how to transform a 2D game into 3D, and you will be able to skill up to become a pro C# programmer with Unity 2017!
Table of Contents (16 chapters)
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Your first game – avoiding the trap of the never–ending concept


When creating your own game, it's a pleasure to finally turn your game idea into reality and be able to play what you imagined, and let your friends play it too. In a way, it is similar to drawing: we have a clear picture in our mind of what we want to draw, and by using a pen and paper we can transmit the picture that we have in our mind into reality. But turning our vision into reality isn't easy at all, especially at the beginning, just like our first drawings, where people were represented by sticks with a circle on top to represent the head.

That is exactly what our first game will look like, simple and unfinished, but to us it will be one of the best games ever made because we created it and it was an amazing experience. The goal is to keep creating games because eventually we will start being good at it, and game after game more people will enjoy them, so don't get discouraged if your first game doesn't look as good as...

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