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Learning C# 7 By Developing Games with Unity 2017

Learning C# 7 By Developing Games with Unity 2017

By : DaGraça, Grzegorz Lukosek
3.6 (7)
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Learning C# 7 By Developing Games with Unity 2017

Learning C# 7 By Developing Games with Unity 2017

3.6 (7)
By: DaGraça, Grzegorz Lukosek

Overview of this book

Do you want to learn C# programming by creating fun and interactive games using the latest Unity 2017 platform? If so, look no further; this is the right book for you. Get started with programming C# so you can create 2D and 3D games in Unity. We will walk you through the basics to get you started with C# 7 and its latest features. Then, explore the use of C# 7 and its latest functional programming capabilities to create amazing games with Unity 2017. You will create your first C# script for Unity, add objects into it, and learn how to create game elements with it. Work with the latest functional programming features of C# and leverage them for great game scripting. Throughout the book, you will learn to use the new Unity 2017 2D tool set and create an interactive 2D game with it. You will make enemies appear to challenge your player, and discover some optimization techniques for great game performance. At the end, you will learn how to transform a 2D game into 3D, and you will be able to skill up to become a pro C# programmer with Unity 2017!
Table of Contents (16 chapters)
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How to export and make it playable

Exporting the game isn't only used at the end of the development, as it is crucial to export it multiple times to test the game on the devices where the game will be played.

To export the game we need to go to File Build Settings. A new window will pop up and this is where we can select the platform that we want:

Before clicking the Build button, we need to add the scenes that will appear in the game. To do this, we can simply drag and drop them into the empty area on top, or click the Add Open Scenes button to add the current scene that we are working on. Once we have done that, we can select the options available on the left. For Windows and Mac OS X platforms, we can export it right away, as there is no need for any additional content, but for Android or iOS we need to take a few things into consideration first.

For Android...

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