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Gamification with Unity 5.x

Gamification with Unity 5.x

By : Lauren S. Ferro
3 (2)
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Gamification with Unity 5.x

Gamification with Unity 5.x

3 (2)
By: Lauren S. Ferro

Overview of this book

Are you looking at implementing gamification techniques for your business and wondering where to get a complete rundown of all the tricks and techniques? Well, you have come to the right place! This book will start right from the basics such as gameplay elements and their functionalities before gradually moving onto creating your first gamification project from scratch. You’ll be given the tools and shown how to perform various techniques for creating gamified applications in different contexts. Finally, you will implement various game elements into Unity, publish your own task management application, and get to know the best practices and approaches when designing gamified experiences.
Table of Contents (11 chapters)
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What you need for this book

Throughout the book we have used Unity 5.x to develop the gamified application. We have also used Adobe Illustrator to complete some of the images. However, it is possible to use any graphics creation program that you feel comfortable with using. In some instances, word processing software is required to create documents, but feel free to use whatever you prefer (for example, Microsoft Word, Adobe InDesign, Open Office). Other than that, the only requirement from you is to bring your imagination and creativity.

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