Book Image

Enterprise LMS with Adobe Learning Manager

By : Damien Bruyndonckx
Book Image

Enterprise LMS with Adobe Learning Manager

By: Damien Bruyndonckx

Overview of this book

Looking to deliver scalable online learning solutions? Adobe's latest enterprise Learning Manager is a powerful learning management system (LMS) that enables organizations to deliver, manage, and track immersive learning experiences. This book unlocks the full potential of Learning Manager, guiding you to become an adept administrator, author, or teacher, experimenting with Learning Manager from different perspectives. You'll gain an in-depth understanding of the features and their impact on your business. From platform setup to course administration, you’ll be able to create blended learning experiences, deploy your content to different devices, and explore Learning Manager's features for monitoring your students' progress on a daily basis. Finally, you'll discover techniques for organizing and maintaining your course catalog while elevating the learner experience. By the end of the book, you’ll be able to implement your organization’s training strategy, deliver engaging learning experiences, and generate meaningful reports to monitor their effectiveness.
Table of Contents (23 chapters)
1
Part 1 – Publishing Learning Content
6
Part 2 – Managing Learners and Tracking Learning Data
13
Part 3 – Enhancing the Learner Experience
17
Part 4 – Administering the Platform

Enabling and configuring Gamification

In the previous section, you learned about badges, which are one of the most popular game design elements used in eLearning. In this section, you will learn about points, which is another widely used game design element in online learning.

The idea is quite simple: learners get points whenever they interact with the learning content hosted on your account. The more they learn, the more points they get. These points are visible on the Leaderboard page of the Learner role, where learners can view their score and see how they compare with their peers. The goal is to promote positive competition among employees, which in turn increases learning and engagement.

Avoid confusion

Most users are unfamiliar with the term gamification and refer to this feature as the leaderboard. Communication is a key aspect of implementing these types of features, so be sure to use terms and expressions that everyone understands when communicating about these gamification...