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Mastering Adobe Captivate 2019

Mastering Adobe Captivate 2019

By : Dr. Pooja Jaisingh, Bruyndonckx
3.6 (10)
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Mastering Adobe Captivate 2019

Mastering Adobe Captivate 2019

3.6 (10)
By: Dr. Pooja Jaisingh, Bruyndonckx

Overview of this book

Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered!
Table of Contents (17 chapters)
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7
Working with Quizzes
14
Variables and Advanced Actions

Working with Templates

The basic idea of a Template is to create a project that can be used as a blueprint for future projects. When creating a project from a Template, a duplicate of the Template is created, which serves as the starting point of a new project. In the new project, the teacher can edit, remove, and add objects, with no restrictions.

A Template can contain the same slides and objects as a regular project. The preferences that are applied to the Template become the default preferences of future projects based on that Template. The Theme applied to a Template becomes the default Theme of future projects based on that Template.

In the next exercise, you will create a Template that will be used for all of the Captivate files of the Take the train project. To do so, let's pretend that the instructional and graphic designers at DiDaXo decided upon the following:

  • All files should have a resolution of 1,024 x 627 pixels (so they fit on an iPad screen in landscape mode).
  • All...

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