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Mastering Adobe Captivate 2019

Mastering Adobe Captivate 2019

By : Dr. Pooja Jaisingh, Bruyndonckx
3.6 (10)
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Mastering Adobe Captivate 2019

Mastering Adobe Captivate 2019

3.6 (10)
By: Dr. Pooja Jaisingh, Bruyndonckx

Overview of this book

Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered!
Table of Contents (17 chapters)
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7
Working with Quizzes
14
Variables and Advanced Actions

Working with the Library

The Library contains a list of the assets in your project. These assets include the background used on the Master Slides and all the external files imported into the project (images, video, sounds, and so on). Perform the following steps to open a project and explore its library:

  1. Open or restart Captivate.
  2. Open the Chapter04/takeTheTrain.cptx file.
  3. When using default interface mode, a Library icon appears at the far right side of the toolbar, just next to the Properties icon. Click the big Library icon situated at the far right side of the toolbar. Alternatively, use the Window | Library menu item.

When the Library panel opens, it looks like the following screenshot:

As shown in the preceding screenshot, the Library panel is composed of the following elements:

  • At the top of the Library panel is the name of the file the Library belongs to (1). This means that the Library is associated with the currently active project only. When you switch...

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