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Mastering Adobe Captivate 2019

Mastering Adobe Captivate 2019

By : Dr. Pooja Jaisingh, Bruyndonckx
3.6 (10)
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Mastering Adobe Captivate 2019

Mastering Adobe Captivate 2019

3.6 (10)
By: Dr. Pooja Jaisingh, Bruyndonckx

Overview of this book

Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered!
Table of Contents (17 chapters)
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7
Working with Quizzes
14
Variables and Advanced Actions

Exploring other project preferences

There are some more project preferences available in Captivate that are worth exploring before publishing. Most of the time, the default settings for these particular options work just fine, so we won't modify any of these options in the Encoder Demonstration project.

In the following exercises, we will simply take a look at these preferences and briefly discuss some of them:

  1. If needed, return to the Chapter15/encoderDemo_800.cptx file.
  2. Use the Edit | Preferences (Windows) menu item or the Adobe Captivate | Preferences (Mac) menu item to open the Preferences dialog.
  3. Open the Size and Quality category in the Project section.

This particular Preferences page provides options to control how the Captivate project is converted into HTML5 or Flash upon publication. If you want more information about any one of these options, don't hesitate to click the Help link in the bottom-left corner of the Preferences dialog.

  1. Click the Publish Settings...

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