During Anita Horsley's tenure as a firefighter, she initiated, developed, and managed the health and safety program. At the Oregon State Fire Marshal, she founded the eLearning track and also implemented and coordinated the eLearning team and internal training. She managed the learning management system and chaired the Oregon State Captivate User Group. She currently works for Connect 4 Education Innovative Services as the Director of Training and Development. She is the founder and President of CALEX Learning Consultants, LLC. In addition to this, she continues to develop and teach Captivate, and often presents at conferences nationally. She authored the video tutorial series Fast Track To Adobe Captivate 6 by Packt Publishing. She also has a blog named Crazy About Captivate, which provides tips and tricks on Adobe Captivate. She holds a Master's in Education, an Adobe Certified Expert in Captivate, and is an Adobe Captivate instructor.

Mastering Adobe Captivate 2019
By :

Mastering Adobe Captivate 2019
By:
Overview of this book
Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate.
First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications.
If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered!
Table of Contents (17 chapters)
Preface
Getting Started with Adobe Captivate 2019
Working with Standard Objects
Working with Multimedia
Working with the Timeline and Other Useful Tools
Developing Interactivity
Crafting the Graphical Experience with Styles and Themes
Working with Quizzes
Capturing Onscreen Action
Producing a Video Demo
Creating a Responsive Project
Creating Virtual Reality Projects
Using Captivate with Other Applications
Creating Accessible eLearning
Variables and Advanced Actions
Finishing Touches and Publishing
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