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  • Book Overview & Buying The Ultimate Roblox Game Building Cookbook
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The Ultimate Roblox Game Building Cookbook

The Ultimate Roblox Game Building Cookbook

By : Taylor Field-Draper
5 (6)
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The Ultimate Roblox Game Building Cookbook

The Ultimate Roblox Game Building Cookbook

5 (6)
By: Taylor Field-Draper

Overview of this book

Roblox is a massively popular online gaming platform, but it can be challenging to maneuver for beginners who don’t know where to start, as well as seasoned developers who tend to struggle with limited scripting tools that make transitioning from other platforms such as Unity more difficult. The Ultimate Roblox Game Building Cookbook is an invaluable asset for any Roblox developer looking to take their skills to the next level. With a wide range of recipes, this Roblox book covers everything from the basics of game development on the platform to advanced techniques for creating immersive experiences. As you progress through the chapters, you'll gain a deep understanding of the proper workflow and building methods that will enable you to create extraordinary virtual worlds. You'll gain insights into creating complex game mechanics, such as multiplayer games, working with textures, and special effects in games. This cookbook will also provide you with tips from top Roblox developers, as well as valuable guidance on how to monetize your games and stay up to date with the latest trends in the Roblox development community. By the end of this book, you’ll have gained a comprehensive understanding of Roblox game development and design.
Table of Contents (13 chapters)
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Developer products

Unlike gamepasses, developer products can be purchased multiple times. This works well for use cases such as purchasing in-game currency or limited-use perks. In this recipe, we will be setting up a donation tip jar that allows players to interact and purchase the “tip” through the use of developer products.

How to do it…

We will create a logo that we will then upload to a developer product. Next, we will update the Title and Description values and then set a Price value. We will then insert the tip jar model from the Chapter 9 folder, and insert the correct developer product AssetID value into the script. To start, follow these steps:

  1. To create an icon for our developer product, follow steps 1-4 of the Gamepasses recipe. It follows the same 512x512 size and file format as the gamepass.
  2. Navigate to Creator Dashboard.
  3. Select an experience that you would like to create an item for.
  4. Choose the Associated Items navigator...

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