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  • Book Overview & Buying The Ultimate Roblox Game Building Cookbook
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The Ultimate Roblox Game Building Cookbook

The Ultimate Roblox Game Building Cookbook

By : Taylor Field-Draper
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The Ultimate Roblox Game Building Cookbook

The Ultimate Roblox Game Building Cookbook

5 (6)
By: Taylor Field-Draper

Overview of this book

Roblox is a massively popular online gaming platform, but it can be challenging to maneuver for beginners who don’t know where to start, as well as seasoned developers who tend to struggle with limited scripting tools that make transitioning from other platforms such as Unity more difficult. The Ultimate Roblox Game Building Cookbook is an invaluable asset for any Roblox developer looking to take their skills to the next level. With a wide range of recipes, this Roblox book covers everything from the basics of game development on the platform to advanced techniques for creating immersive experiences. As you progress through the chapters, you'll gain a deep understanding of the proper workflow and building methods that will enable you to create extraordinary virtual worlds. You'll gain insights into creating complex game mechanics, such as multiplayer games, working with textures, and special effects in games. This cookbook will also provide you with tips from top Roblox developers, as well as valuable guidance on how to monetize your games and stay up to date with the latest trends in the Roblox development community. By the end of this book, you’ll have gained a comprehensive understanding of Roblox game development and design.
Table of Contents (13 chapters)
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Gamepasses

Gamepasses are a great and simple way to monetize your experience through a one-time fee. Once a pass has been purchased, it often rewards the user with some sort of in-game perk or item. In this recipe, we will examine how to create a gamepass that rewards the player with gear of our choosing.

How to do it…

We will begin this recipe by creating an icon using the provided template. Next, we will create a new gamepass and set the image, title, and description. After uploading the gamepass, we will put it up for sale and change the price. We will then open Studio, insert a script into the ServerScriptService object, and place our gear of choice into the ServerStorage object. Finally, we will copy and paste the gamepass’s AssetID object into the script. Let’s see how:

  1. To begin, you will need to create a 512x512 image for your gamepass icon. To do this, download the template provided in the Chapter 9 folder:
Figure 9.1: Icon template

Figure...

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