Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying The Ultimate Roblox Game Building Cookbook
  • Table Of Contents Toc
  • Feedback & Rating feedback
The Ultimate Roblox Game Building Cookbook

The Ultimate Roblox Game Building Cookbook

By : Taylor Field-Draper
5 (6)
close
close
The Ultimate Roblox Game Building Cookbook

The Ultimate Roblox Game Building Cookbook

5 (6)
By: Taylor Field-Draper

Overview of this book

Roblox is a massively popular online gaming platform, but it can be challenging to maneuver for beginners who don’t know where to start, as well as seasoned developers who tend to struggle with limited scripting tools that make transitioning from other platforms such as Unity more difficult. The Ultimate Roblox Game Building Cookbook is an invaluable asset for any Roblox developer looking to take their skills to the next level. With a wide range of recipes, this Roblox book covers everything from the basics of game development on the platform to advanced techniques for creating immersive experiences. As you progress through the chapters, you'll gain a deep understanding of the proper workflow and building methods that will enable you to create extraordinary virtual worlds. You'll gain insights into creating complex game mechanics, such as multiplayer games, working with textures, and special effects in games. This cookbook will also provide you with tips from top Roblox developers, as well as valuable guidance on how to monetize your games and stay up to date with the latest trends in the Roblox development community. By the end of this book, you’ll have gained a comprehensive understanding of Roblox game development and design.
Table of Contents (13 chapters)
close
close

Trailing behind players

The third available object that we will be going over in this chapter is Trail. The Trail object is like the beam effect as it has two points, though instead of the beam being statically placed, trails are emitted as the two points move within a space. This makes trails useful when creating things such as footprints, tracers, and moving objects. In this recipe, we will be looking at how to create a trail effect and then make it follow behind the players using a simple script.

How to do it…

We will start by inserting a Trail object into a part and then modifying its Lifetime and Color Sequence values to give it a fun gradient. We will then change the Max Length value and the ImageID texture. To finish, we will move the trail into the ServerStorage object and insert a script into the ServerScriptService object. To begin, follow these steps:

  1. Insert a Trail object into a part in Workspace.
  2. In the trail’s property box, change its Lifetime...

Unlock full access

Continue reading for free

A Packt free trial gives you instant online access to our library of over 7000 practical eBooks and videos, constantly updated with the latest in tech
bookmark search playlist download font-size

Change the font size

margin-width

Change margin width

day-mode

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Delete Bookmark

Modal Close icon
Are you sure you want to delete it?
Cancel
Yes, Delete

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY