
Unity 4.x Game Development by Example: Beginner's Guide
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We're going to erect four invisible walls around the play area to keep the heart reined in.
Navigate to GameObject | Create Other | Cube.
Rename the new Cube GameObject Wall Back
.
Give the Cube these transform settings in the Inspector panel:
Position X: -0.15 Y: 1.4 Z: 1.6
Rotation: X: 0 Y: 90 Z: 0
Scale: X: 0.15 Y: 12 Z: 6
Uncheck the Mesh Renderer checkbox in the Inspector panel to make the back wall invisible to the player.
Repeat these steps to create three more Cubes called Wall Front
, Wall Left
, and Wall Right
. The best way to do this is to duplicate the Front Wall three times. Just right-click/alternate-click the Wall Front
GameObject and choose "Duplicate" from the context menu. These are the settings I used to place the other walls, but feel free to tweak them to suit your taste:
Wall Front
Position X: -0.7 Y: 1.4 Z: -2.4
Rotation X: 0 Y: 90 Z: 0
Scale X: 0.15 Y: 12 Z: 6
Wall Left...
Change the font size
Change margin width
Change background colour