
Unity 4.x Game Development by Example: Beginner's Guide
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Let's get to that crucial decision-making stage where we're staring at a wide-open 3D frontier in an empty project file:
Open Unity 3D. The last project you had open should appear. (This might be the AngryBots Demo from Chapter 1, That's One Fancy Hammer!).
In the menu, click on File | New Project….
Under Project Location, type in or browse to the folder where you want your project created. It's a good idea to create a new folder somewhere on your computer where you'll be able to find it again, and name it something that makes sense. I created a folder on my desktop called UnityProjects
, and created my new project in an empty folder called Chapter3Game
.
Unity gives us the option to import a bunch of useful ready-made goodies into our new project. We don't need any of these yet, so make sure all the boxes are unchecked:
Next, click on the Create button. Unity will briefly close and restart. After importing the assets we selected, the program will open.
Close the Welcome...
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