
Unity 4.x Game Development by Example: Beginner's Guide
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In the Project panel, right-click/alternate-click on an empty chunk of space and navigate to Create | JavaScript. Alternatively, you can navigate to Assets | Create | JavaScript in the menu at the top of the screen, or use the Create button at the top of the Project panel.
A new Script is added to the Project panel. Name it MouseFollow
.
Drag-and-drop your new MouseFollow
Script onto your Paddle GameObject.
Double-click to open the Script in MonoDevelop. Just as before, we're going to add a single, simple line of code inside the curly braces (sandwich buns) of the Update
function (sandwich):
function Update () {
transform.position.x = 2;
}
Add a Rigidbody component to Paddle by navigating to Component | Physics | Rigidbody.
In the Inspector panel, find the Rigidbody component and check box next to Is Kinematic. The Unity manual warns against moving colliders around through code without adding a Rigidbody component because it could...
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